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News: XCOM: Enemy Within Revealed - Everything we know in video form

Added: 21.08.2013 9:01 | 6 views | 0 comments


Matt takes you on a video tour of the expansion to Enemy Unknown.



XCOM: Enemy Within takes the experience from XCOM: Enemy Unknown and adds an array of new abilities, upgrades, and weapons to combat new enemy threats. The expansion also provides players with all-new maps, tactical and strategic gameplay, and multiplayer content. Fans will experience an additional three to four playthroughs on average before encountering all of the new material included in XCOM: Enemy Within.

On PC and Mac, XCOM: Enemy Within features additional content that can be enjoyed with previously purchased copies of XCOM: Enemy Unknown.

XCOM:...



From: www.videogamer.com

XCOM: Enemy Within launching in November

Added: 21.08.2013 9:00 | 11 views | 0 comments


Expansion for Enemy Unknown will feature new maps, enemies, and soldier class; $30 on PC and $40 on consoles.

Today at Gamescom, 2K Games announced XCOM: Enemy Within, an all-new major expansion for Firaxis Games' well-received PC strategy game .

"This is not a prequel and this is not a follow-on chapter that extends the story," designer Ananda Gupta told GameSpot. "Instead, [it's] the same alien invasion that you confronted in XCOM: Enemy Unknown, but with a lot of new stuff added."

Included with Enemy Within are new soldier abilities like Gene Mods, which allow players to construct a Genetics Lab to enhance players abilities, including augmentations to their characters' chests, brains, eyes, skin, and legs.

Enemy Within also introduces a new Trooper Class called MEC, short for Mechanized Exoskeletal Cybersuit. This class has specialized abilities and every suit can be upgraded with new weapons like the flamethrower and grenade launcher.

The expansion also brings eight new maps to Enemy Unknown--bringing the game's total to 13-- as well as new weapons, equipment, and "lots" of new enemy types like the Mechtoid.

A new feature called Offline Squad Editing will also be introduced in XCOM: Enemy Within. This much requested feature, according to Gupta, will allow players to select multiple configurations of squads offline, while they are under no time pressure.

On top of that, Enemy Within packs in a new strategic resource called Meld, which works differently than other resources in the game.

"The way Meld works is it shows up in these canisters that are on the battlefield," Gupta said. "And the Meld canisters all have self-destruct timers. So players who have become accustomed to a very conservative play style, where they only use the best cover and they#133;take their time, they're very meticulous about their soldier moves#133;.you can still do that, but you won't get as much Meld."

These Meld canisters will also be added to Enemy Unknown's original five maps to bolster replayability, Gupta said.

Lastly, Enemy Within will add all localized languages to the game's character customization options. Players will be able to assign a different language to every character, in any combination they want, choosing from English, French, Italian, German, Spanish, Russian, or Polish.

"We really wanted to improve the international feel of the squad, and we feel like this is the best way to do that."

Enemy Within will launch November 12 for Xbox 360, PlayStation 3, and PC/Mac. On PC/Mac, the content will cost $30 and will be available as a traditional downloadable expansion to Enemy Within.

On consoles, Enemy Within can be purchased for $40 as a standalone download in the form of the Commander Edition. In addition to the new content, this bundle features previously released DLC like the Slingshot expansion and Elite Soldier Pack.

From: www.gamespot.com

XCOM: Enemy Within launching in November

Added: 21.08.2013 9:00 | 12 views | 0 comments


Expansion for Enemy Unknown will feature new maps, enemies, and soldier class; $30 on PC and $40 on consoles.

Today at Gamescom, 2K Games announced XCOM: Enemy Within, an all-new major expansion for Firaxis Games' well-received PC strategy game .

"This is not a prequel and this is not a follow-on chapter that extends the story," designer Ananda Gupta told GameSpot. "Instead, [it's] the same alien invasion that you confronted in XCOM: Enemy Unknown, but with a lot of new stuff added."

Included with Enemy Within are new soldier abilities like Gene Mods, which allow players to construct a Genetics Lab to enhance players abilities, including augmentations to their characters' chests, brains, eyes, skin, and legs.

Enemy Within also introduces a new Trooper Class called MEC, short for Mechanized Exoskeletal Cybersuit. This class has specialized abilities and every suit can be upgraded with new weapons like the flamethrower and grenade launcher.

The expansion also brings eight new maps to Enemy Unknown--bringing the game's total to 13-- as well as new weapons, equipment, and "lots" of new enemy types like the Mechtoid.

A new feature called Offline Squad Editing will also be introduced in XCOM: Enemy Within. This much requested feature, according to Gupta, will allow players to select multiple configurations of squads offline, while they are under no time pressure.

On top of that, Enemy Within packs in a new strategic resource called Meld, which works differently than other resources in the game.

"The way Meld works is it shows up in these canisters that are on the battlefield," Gupta said. "And the Meld canisters all have self-destruct timers. So players who have become accustomed to a very conservative play style, where they only use the best cover and they#163;take their time, they're very meticulous about their soldier moves#163;.you can still do that, but you won't get as much Meld."

These Meld canisters will also be added to Enemy Unknown's original five maps to bolster replayability, Gupta said.

Lastly, Enemy Within will add all localized languages to the game's character customization options. Players will be able to assign a different language to every character, in any combination they want, choosing from English, French, Italian, German, Spanish, Russian, or Polish.

"We really wanted to improve the international feel of the squad, and we feel like this is the best way to do that."

Enemy Within will launch November 12 for Xbox 360, PlayStation 3, and PC/Mac. On PC/Mac, the content will cost $30 and will be available as a traditional downloadable expansion to Enemy Within.

On consoles, Enemy Within can be purchased for $40 as a standalone download in the form of the Commander Edition. In addition to the new content, this bundle features previously released DLC like the Slingshot expansion and Elite Soldier Pack.

From: www.gamespot.com

XCOM: Enemy Within launching in November

Added: 21.08.2013 9:00 | 10 views | 0 comments


Expansion for Enemy Unknown will feature new maps, enemies, and soldier class; $30 on PC and $40 on consoles.

Today at Gamescom, 2K Games announced XCOM: Enemy Within, an all-new major expansion for Firaxis Games' well-received PC strategy game .

"This is not a prequel and this is not a follow-on chapter that extends the story," designer Ananda Gupta told GameSpot. "Instead, [it's] the same alien invasion that you confronted in XCOM: Enemy Unknown, but with a lot of new stuff added."

Included with Enemy Within are new soldier abilities like Gene Mods, which allow players to construct a Genetics Lab to enhance players abilities, including augmentations to their characters' chests, brains, eyes, skin, and legs.

Enemy Within also introduces a new Trooper Class called MEC, short for Mechanized Exoskeletal Cybersuit. This class has specialized abilities and every suit can be upgraded with new weapons like the flamethrower and grenade launcher.

The expansion also brings eight new maps to Enemy Unknown--bringing the game's total to 13-- as well as new weapons, equipment, and "lots" of new enemy types like the Mechtoid.

A new feature called Offline Squad Editing will also be introduced in XCOM: Enemy Within. This much requested feature, according to Gupta, will allow players to select multiple configurations of squads offline, while they are under no time pressure.

On top of that, Enemy Within packs in a new strategic resource called Meld, which works differently than other resources in the game.

"The way Meld works is it shows up in these canisters that are on the battlefield," Gupta said. "And the Meld canisters all have self-destruct timers. So players who have become accustomed to a very conservative play style, where they only use the best cover and they#133;take their time, they're very meticulous about their soldier moves#133;.you can still do that, but you won't get as much Meld."

These Meld canisters will also be added to Enemy Unknown's original five maps to bolster replayability, Gupta said.

Lastly, Enemy Within will add all localized languages to the game's character customization options. Players will be able to assign a different language to every character, in any combination they want, choosing from English, French, Italian, German, Spanish, Russian, or Polish.

"We really wanted to improve the international feel of the squad, and we feel like this is the best way to do that."

Enemy Within will launch November 12 for Xbox 360, PlayStation 3, and PC/Mac. On PC/Mac, the content will cost $30 and will be available as a traditional downloadable expansion to Enemy Within.

On consoles, Enemy Within can be purchased for $40 as a standalone download in the form of the Commander Edition. In addition to the new content, this bundle features previously released DLC like the Slingshot expansion and Elite Soldier Pack.

From: www.gamespot.com

XCOM: Enemy Within adds mechs, genetic modifications, and more to Enemy Unknown this November

Added: 21.08.2013 1:00 | 3 views | 0 comments


XCOM was missing mechs. Thankfully, this is being fixed this year...

From: www.gamesradar.com

The Bureau: XCOM Declassified: The Kotaku Review

Added: 20.08.2013 13:19 | 4 views | 0 comments


Kotaku: "The Bureau is by no means a bad game; if 2K Games, however, had published this before Enemy Unknown then I don't think the reborn XCOM name would be held in as high regard as it is today. Having played Enemy Unknown and now The Bureau, I now understand why the franchise's longtime fans would have been so upset. These are two completely different games, and comparisons to the original X-COM would be unfair to The Bureau."

From: n4g.com

Feature: Surprise! The Bureau is the full XCOM experience

Added: 20.08.2013 10:14 | 3 views | 0 comments


Why XCOM fans should find a lot to love in 2K Marin's take on the franchise.

The next time we saw it, the game had evolved into a third-person squad shooter. The first batch of screens admittedly weren’t very exciting and it seemed poised to just fill the gap between Enemy Unknown and its inevitable sequel - it looked like it was being sent out to die.

Luckily, that’s not the case. The Bureau is a reimagining of XCOM canon - again - twisting the invasion narrative to fit the story viewed from a single protagonist, William Carter. A man tasked with stopping the invasion on American soil, in contrast with Enemy Unknown’s global struggle.



From: www.videogamer.com


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